Thursday, May 17, 2012

Why Interactive White Boards are Used Ineffectively in Classrooms

Interactive White Board

Interactive White Board

An interactive White Board (IWB) or SMART Board has the potential to deliver content better than traditional methods of teaching. Why? Because it provides multi-media functional interaction across audio, video, and computer media. It is also ideal for visual, auditory, and kinesthetic learners.

These qualities of an IWB also promote the dynamic delivery of content (if used to its full potential) in an engaging manner, which allows students to interact with science or math content their self. Examples include:

  • data manipulation
  • responding to data
  • even creating data

So with all these attributes –

“How are interactive white boards unsuccessfully used in science and math classrooms?” For the most part – not effectively!

Ineffective Uses of IWBs

The following are examples of how interactive white boards are not used effectively in many science and math classrooms.

  • Teacher Centered Instruction – common for teachers whose primary method of delivery is through lecture. Also, this is often a result of inadequate professional development.
  • Videos and Images – an IWB is used as a replacement for a pull down projector screen to show videos.
  • Web Connectivity – failure to use the connectivity of an IWB with the Internet to its fullest potential or not linking to the web at all.
  • Canned Lessons – using canned lessons and activities provided by IWB producers and other sources which have simply converted traditional rote memorization lessons into IWB lessons.


Effective Uses of IWBs

The primary purpose of interactive white boards is – Interactivity between teachers and students with content!

The following are the six most common manipulations used for securing interactivity:

  • Drag and Drop – where an on-screen item is moved for purposes of classification, processing, comparing items, ordering terms, testing hypotheses etc. These actions often cause other actions or expect further action or comments from students.
  • Hide and Reveal – hiding and then opening a response once a student has understood an idea. This allows the scaffolding of ideas so conceptual understanding takes place.
  • Color, Shading and Highlighting – used for emphasizing similarities and differences, enhancing explanations, and allowing reinforcement through greater emphasis.
  • Matching Items – examples include equivalent fractions, a straight line with its graph, an equation with its solution, chemical properties, physical properties, life cycles, and many more.
  • Immediate Feedback – for teacher or student as consequence of one of the other five manipulations or assessment using Clickers.

More Professional Development: Solution to the Problem

Most teachers lack adequate professional development on how to create and find quality interactive lessons, along with how to integrate the technology effectively into classroom instruction. This is the huge contributing factor as to why IWBs or SMART Boards are used ineffectively in many classrooms.

Simply installing interactive white boards and saying use them is not the answer. Adequate professional development must be included with the installation. This is the primary reason why so many teachers become frustrated with the technology and are using them ineffectively in classrooms.

A self-assessment of IWB skills can provide teachers, professional development trainers, and administrators with the targeted goals for improving the interactivity of interactive white boards in the classrooms.

Engaging Students with Digital Media in Science and Math

When we teach science and math we are helping our students develop a framework for understanding the world in which they live. When their framework only consists of canned knowledge contained within textbooks, we are not preparing them for the 21st Century world outside the textbook.

Bringing digital media into the classroom moves teaching beyond the textbook and makes connections to the world in which our students actually live. When presented digital media within the contexts of problem solving or project based learning situations, our students will view how the information within their textbooks actually applies to them.

Online Tools: Digital Media Resources

Incorporating the right digital media is one the most effective means for engaging students’ and helping them understand a difficult concept or improve their long-term retention of knowledge.

So what online tools provide digital media needed to engage our students in problem solving and problem based learning situations in science and math?

  • The Futures Channel – produces and distributes free high quality multimedia content which teachers can use to enliven curriculum and engage their students in real life experiences. The videos produced by The Futures Channel help students answer the age-old question, “When am I ever going to use this?”
  • Flickr – is a photo-sharing site which provides free access to thousands of digital images. Examples of images which can be used in science and math include: Marine Life and Geometry. You can also build your own collection for use with students. You can have students submit digital images of specific concepts or take your own and post them on Flickr for student use. You can also create a collection from the resources on the site. An additional advantage of using this service is that you can limit access to classroom collections to avoid potential problems with student and the web.
  • Teacher Tube – provides digital videos and photos organized on tags and channels – High School, Middle School, Elementary, Science, and Math. They are downloadable and you can use the entire video or just clips from a video for a lesson or activity.


Digital Media Resources: Student and Teacher Created

The following are some of the digital media resources you can use with your students – both online and in the classroom.

  • Vimeo – allows you and your students to post videos created in or outside the classroom related to science and math content.
  • VoiceThread - allows you and your students to add audio, video, and text as part of conversations concerning science or math content.
  • Apple iMovie - plug in virtually any digital camcorder and iMovie starts importing your video for editing and presentation.
  • Animoto - provides an array of tools for creating videos in your classroom.
  • Podcasting – student or teacher created podcasts provide a good digital medium for student expression of concepts, projects, and related themes.

Teaching Strategies

To encourage students to become active viewers of the media you share during problem solving or problem based learning situations, try the following strategies.

  • Show a short video clip and ask them “What can you do with this?” For example – try this 16 oz timer video to make connections with problem solving and critical thinking in science and math.
  • Show students a digital image related to a specific concept and ask them to consider whether the image has been manipulated in any manner – fosters critical thinking.
  • Stop videos at key points to encourage more discussion.

These strategies build students’ digital media-literacy skills, along with their understanding of the science and math content.

Digital Media follows the old adage “A picture is worth a thousand words!” when it comes to science and math. The use of visuals is ideal for helping students construct background knowledge for developing a better understanding of science and math concepts.

How to Create Screencasts for Teaching and Learning Using Jing

Have you ever wanted to create short “how to” video for your students to use for homework, remembering facts, and solving math problems.

How often have your students stated, “I could not complete the homework assignment, because I could not remember the steps and no one could help me.”

Well the answer is to create a screencast or video for posting on your class wiki or blog for students to view at home or anywhere else they have web access.

An Online Tool: Screencasting Made Easy

Jing is an alluringly addictive little piece of freeware that allows you to make screencasts (as well as screenshots) of whatever is appearing on your computer screen.

It is an excellent Web 2.0 tool for teaching using short five-minute-or-less “how to” videos in science or math. It is also compatible with PC and Macs.

To watch a screencast, you or your students only need a viewer capable of showing the appropriate file format. This normally means using Windows Media Player, QuickTime, or Flash.

Screencasts can be streamed over the Internet or downloaded and watched later.

Another option is to save screencasts on a digital portable device with video capability, such as a video capable iPod, MP3 Player, or smart phone (often referred to a videocasts).

Science and Math: Ideas for Use

Using Jing to create screencasts which can be used in science or math to:

  • present a standalone lesson or class orientations.
  • clarify complex concepts using images, videos, and audio.
  • capture brainstorming ideas of entire class or groups.
  • post lecture notes, concept maps, or math procedural steps on class wiki or blog.
  • support rote learning of facts or “skill and drill” applications.
  • create a video clip of you, or a guest speaker, talking while displaying PowerPoint slides or other visuals.
  • create a how-to video for math project, science project, or laboratory investigation.
  • create a lab safety video.


Educational Value: Teaching Strategies and Techniques

This educational technology tool is useful for teaching:

  • content in a more engaging manner for students, rather than reading written instructions and viewing photos or illustrations.
  • due to ease in sharing information in an intuitive and effective way.
  • by easily publishing and distributing information via blogs, wikis, and social media services which opens the door to greater collaboration among students.
  • difficult concepts which cannot be explained easily through words alone.
  • different learning styles.

Creating a Screencast

Launch the program, whose icon (the Jing “sun”) will then lurk at the edge of your screen until you are ready for Jing action.

Hover over the sun and select the crosshairs, so you can set your screen capture dimensions.

Select the video icon in the toolbar that appears under your capture zone.

After the 3-second countdown, now you’re recording! Move your cursor, type, click, etc. Your video can be up to 5 minutes long.

To stop the recording, click the rectangular stop button on the toolbar.

Once you are done, you can view your video. You can save a copy (it’s in Flash) or better yet, “share it” to Screencast.com (it’s free) so you can send a link for viewing. You can determine who can and cannot view your screencasts.

Your video can also be embedded or a link provided within a wiki or blog.

Other Considerations

Other points to think about when creating a screen cast:

  • You have the option to record audio along with your video.
  • You can upload images from Flickr or other sources for integration in a video.
  • You can also upload PowerPoint slides for conversion into a video.

Other Free Online Screencasting Tool Options

  • CamStudio – an open source PC program for capturing your on-screen video and audio as AVI files.
  • Copernicus – is for Macs and focuses heavily on making quick and speedy films. Program does not offer audio support.
  • ScreenToaster – is compatible with PCs and Macs and used for capturing videos of onscreen action, tutorials, how-to’s, lectures and more.

A screencast will bring a new dynamic process to your science or math class. Students are more engaged in the learning process and they have access to information presented in class 24 hours a day.

No longer will students be able to complain they could not remember the steps or procedures, because they are posted on the class wiki or blog. They can also download these videos to their iPods, MP3 Players, or smart phone.